Catstronaut
Explore a space station as Fuzz Aldrin, a cat with the power to invert gravity! Solve puzzles and avoid obstacles as you do what cats do best: whatever they want.
Credits:
- JadePhoenix: Project Lead, Programmer, Technical Art and Animation, Man of Many Hats
- Fenstean: Lead Artist, 2D Animation, Character Design
- Tristan Woolf (Auditory Potatos): Audio Engineer, SFX
- Sidetilt: Composer, Music
- Moosju: Designer, Level/Game Design
- Wvnderlost: Designer, Level/Game Design
Status | Prototype |
Platforms | HTML5 |
Author | JadePhoenix |
Genre | Puzzle, Platformer |
Made with | Godot |
Tags | 2D, Pixel Art, Singleplayer |
Development log
- Update for player Feedback! NEW PUZZLEJul 01, 2024
Comments
Log in with itch.io to leave a comment.
Cute design, love the small creative choices taken in this game. Could've easily gone with your standard "death-spikes" but instead the danger fits the world and is even incorporated into some death-puns! Love!
(in need of an end screen to reward my struggles though)
Very good game, I loved the audios. Good luck for the Jam, I'm sure you will be in a very high position!
Overall, great game that I have one or two gripes with.
Pros:
- This is the best music I've ever heard
- Most of the art great
- The puzzles are difficult yet enjoyable
Cons:
- Some of the art was confusing at times (ae. I couldn't tell what I could stand on and what I couldn't)
- The slider in the options menu should be bigger (a big dot or something similar)
Cute puzzle game, the way the main mechanic of switching the gravity is presented on the first screen and the fact that it affects the gravity of both the player and other bodies but some bodies' gravity is vertical thus implementing an extra layer of options when presenting levels is interesting. The SFXs are on point and movement is simple but is perfect for this type of game.
Only points of improvement would be that levers and movable objects don't really stand out from the background, the arrows in boxes to show how gravity affects them I think should stand out more and there should be a sleep time when a lever is activated to avoid situations where you have to reposition yourself because you accidentally switch one because you were to close to it and didn't want this happen.
Excellent game!
I had the same reaction about a restart-level key. But also, very cute and fun!
Thank you so much for playing our game!
i would make restarting the level a 1 key press like "R" instead of in the options menu because you die a LOT ... apart from that , very good
Thank you for your feedback! The restart button has been added, along with some silly death messages!