NOTE: The game has performance issues on some browsers. It is recommended to play using Brave or Microsoft Edge.

Battle malicious beasts as Clara, the Shadow Huntress. With your mighty greatsword, your trusty alchemical potions, and the power of light, vanquish the forces of darkness!

Credits

  • JadePhoenix - Project Lead, Lead Programmer, Technical Art and Animation, Man of Many Hats
  • Lyla Broflovski - Lead Artist, Character Design, 2D Animation
  • Nolan Brewer - Composer, Music
  • Zokuin - Programmer, Enemy pathfinding and behavior, Game Design
  • Con Lockyer - Environment, UI, and 2D FX artist

UI SFX are from Kenney Assets

Click here to see our Design Document.

StatusPrototype
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorsJadePhoenix, LylaBroflovski
GenreAction, Adventure
Made withGodot
Tags2D, Fantasy, Singleplayer

Download

Download
Shadow Huntress GDD.pdf 216 kB

Comments

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(+1)

Cool art style and music, I only lack feedback from the enemies, you can't say if you hit them or not, or how much health they have left

(+1)

This is really cool. Love hwo there are multiple attacks! I unfrotunately hit an issue where I could not deal damage or take damage, and got stuck on the first fight :(

I'm not entirely sure what could cause this tbh, a different browser or refreshing the page might fix the issue. I'm glad you enjoyed the design at least!

(+1)

Nice job, the game looks promising. I really like the art style.

Just sharing in case you did not know. I faced the same issue with stuttering due to shader loading. What I did to prevent that is adding a node to the level scene using that same shader but hidden. That way the shader is also loaded when the level is loaded. It will take slightly longer to load but you will not experience stutters while playing.